PortfolioHallowed Mind EraBack to projects
Project 05 / 05Design futures · Ethics · Speculative worldbuilding

Hallowed MindEra

A dystopian city in 2125 where emotional transparency has become infrastructure, privacy is treated as a threat and care has turned into control.

Future year 2125Care versus controlFilm + artefacts
When care becomes infrastructure for control
When care becomes infrastructure for control
Project brief

When care becomes data, who holds the power?

What happens when a system created for empathy becomes infrastructure for classification, surveillance and control?

Challenge

The project explores how a technology created for empathy could be absorbed by institutions and used to classify, monitor and control people.

Design response

I extended the Open Mind system into a darker future through factions, propaganda, public interfaces, consent documents and resistance tools such as the NullPatch pack.

Outcome

The result is an ethical counterpoint communicated through two films, physical and digital artefacts, a pictorial publication and an actionable futures toolkit.

Process

Empathy becomes classification. Classification becomes control.

Four moves connect the problem, the design logic and the final direction.

01

Empathy becomes infrastructure

A system designed for understanding moves into public life.

02

Visibility becomes classification

Institutions begin sorting people through emotional data.

03

Classification becomes compliance

Surveillance is normalised through interfaces, policy and propaganda.

04

Compliance creates resistance

NullPatch and counter-tools give privacy a new underground language.

Media

The system speaks. Resistance answers.

The moving pieces make the project easier to understand at a glance.

01
Project film

Hallowed Mind propaganda film

A public-facing film from inside the controlled society, presenting surveillance as safety and care.

02
Project film

NullPatch resistance film

A view into the tools, language and risks experienced by people resisting emotional surveillance.

Outcome

A dystopia built as a warning, not decoration.

The result is an ethical counterpoint communicated through two films, physical and digital artefacts, a pictorial publication and an actionable futures toolkit.

Project documentHallowed Mind Era Pictorial

The controlled city, factions, interfaces and everyday visual language of the dystopian future.

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Project documentActionable Futures Toolkit

The methods and prompts used to turn the future scenario into ethical questions and design action.

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